Two run flows
Arena waves with between-wave shops, or field runs with level-up choices during combat.
Make the horde. Ship the game.
A C# engine and editor toolkit for survivor roguelite and arena survival games in Unity. Define characters, weapons, items, enemies and waves as data, then tune the run with eleven editor tools.
Arena waves with between-wave shops, or field runs with level-up choices during combat.
Ranged and melee weapons, orbiting blades, auras, homing projectiles, elites, phased bosses and horde events.
Content Browser, Wave Editor, Run Pacing, Build Lab, Horde Preview, Weapon Lab, Offer Odds, Content Table and more.
Choose builds, bots and seeds on a fixed-tick simulation, then compare run and wave reports.
Stats, items, sets, upgrades, status effects, shops and triggered actions are all authored as data.
Replace simulation systems, behavior registries, effects, input and presentation through dedicated interfaces.







Survivor Roguelite Maker is being prepared for release on the Unity Asset Store, so there is no direct download on this site. Contact us if you would like to hear when it is available.
Survivor Roguelite Maker
Unity Asset StoreComing soon